The Rush Spin Cycle
Play runs in 10-spin cycles. The first nine are regular spins; the 10th is the Rush Spin, where the collected upper reels unlock and the grid can expand up to 5×8, reaching up to 4,608 ways to win.
Everything you need to know about the game mechanics
Play runs in 10-spin cycles. The first nine are regular spins; the 10th is the Rush Spin, where the collected upper reels unlock and the grid can expand up to 5×8, reaching up to 4,608 ways to win.
During the base game, Bonus symbols land on the middle three reels and feed an upper grid. Every five symbols you collect unlock one more upper reel for the next Rush Spin.
DOPE symbols appear on the unlocked reels during the Rush Spin. Each one awards either a fixed jackpot (Mini, Minor, Major or Grand) or Extra Spins, which can extend the rush up to three more times.
Cash symbols land on the unlocked reels during the Rush Spin carrying a value of 1x to 5x your bet. They pay their printed value instantly, with no need to line up.
Wilds substitute for the regular paying symbols on the middle three reels, helping complete ways-to-win combinations across the grid.
The Rush Spin is the heart of Dopamine Rush Dice. Play runs in 10-spin cycles: the first nine are regular spins on the 5×3 grid, and the 10th is the Rush Spin. During those base spins, Bonus symbols land on the middle three reels and feed an upper grid — every five you collect unlock one more upper reel for the coming Rush Spin.
On the Rush Spin the unlocked reels come into play and the grid can expand up to 5×8 for as many as 4,608 ways to win. Cash symbols land there with 1x–5x values that pay instantly, while DOPE symbols award a fixed jackpot or Extra Spins that extend the rush up to three more times. Want the short version? Our Dopamine Rush Dice FAQ covers the key points.
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